by Ruben Hamers | Dec 13, 2020 | Unity3D
#begin Some time ago I wrote a Unity3D plugin to use the LastPass password manager in the editor and at runtime. I have not written or published anything about it yet, so I might as well write a blog post about it. So in this blog I will take you through the process...
by Ruben Hamers | Dec 12, 2020 | SOLID
#begin This is the second blog in the series about the SOLID principles of Object Oriented Design. It is all about the O in SOLID, the Open-Closed Principle. If you missed the first blog in this series, you can read it here. The Open-Closed Principle As with some of...
by Ruben Hamers | Dec 8, 2020 | Agile
#begin Writing the previous blogs about agile got me thinking about how I would handle things personally. What my preference for a software project management and development methodology would be, if it were up to me. This is going to be a fun blog to write and...
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