by Ruben Hamers | Aug 23, 2022 | A Philosophy of Software Design, Reviews, Unity3D
#begin The last chapter of this book is about designing for performance. You might have heard before that, really performant code if often obscure and unreadable. But in this next chapter Prof. Ousterhout will shed some light on how to design for performance. Up until...
by Ruben Hamers | Aug 12, 2022 | A Philosophy of Software Design, Reviews, Unity3D
#begin Next is a short little chapter about Prof. Ousterhout’s view on popular software trends and how they relate to the principles of a Philosophy of Software Design. I remember reading this chapter a long while back thinking Prof. Ousterhout does not understand...
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