by Ruben Hamers | Apr 17, 2025 | Unity3D
#begin Unity Project Review As the single reader of this blog other than myself might know, I’m using Unity3D extensively in my career and at my current job.We are so called ‘enterprise partner’ with Unity which comes with a number of perks...
by Ruben Hamers | Mar 19, 2025 | Modern Software Engineering
#begin During my summer vacation in 2022 I read David Farley’s book called Modern Software Engineering – Do what works to build better software faster. It was a truly amazing read but I never got the time to write an actual review for it. Now with the recent rebrand...
by Ruben Hamers | Mar 9, 2025 | Unity Pro
#begin In the last blog I’ve laid out some of the problems with Singletons in a Unity3D context. As I pointed out; I think the root cause of “Singletons, Singletons everywhere” is the fact that Unity does not provide a clear entry point to an...
by Ruben Hamers | Feb 16, 2025 | Unity Pro
#begin Unity3D is well known for its low barrier to entry. A total newby can get the infamous ‘Roll a Ball’ tutorial up and running within a few hours. All without much coding involved. Unity’s editor and component based architecture even seems to...
by Ruben Hamers | Jan 26, 2025 | Pragmatic Programmer
#begin And, that’s it folks; We’ve discussed the entirety of the book called The Pragmatic Programmer by Andrew Hunt and David Thomas. Oh boy, this was a blast and really interesting. This book remains one of the best books about engineering practices I’ve read...
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