by Ruben Hamers | May 24, 2025 | Modern Software Engineering
#begin So what is engineering? We all know that software developers like to borrow analogies and metaphors from other fields like: software architecture being borrowed from civil engineering. It’s often difficult to explain what the engineering part of SE means...
by Ruben Hamers | Apr 29, 2025 | Modern Software Engineering
#begin David provides us with his definition of Software Engineering (SE) in this chapter: Software engineering is the application of an empirical, scientific approach to finding efficient, economic solutions to practical problems in software. When I read this it...
by Ruben Hamers | Apr 17, 2025 | Unity3D
#begin Unity Project Review As the single reader of this blog other than myself might know, I’m using Unity3D extensively in my career and at my current job.We are so called ‘enterprise partner’ with Unity which comes with a number of perks...
by Ruben Hamers | Mar 19, 2025 | Modern Software Engineering
#begin During my summer vacation in 2022 I read David Farley’s book called Modern Software Engineering – Do what works to build better software faster. It was a truly amazing read but I never got the time to write an actual review for it. Now with the recent rebrand...
by Ruben Hamers | Mar 9, 2025 | Unity Pro
#begin In the last blog I’ve laid out some of the problems with Singletons in a Unity3D context. As I pointed out; I think the root cause of “Singletons, Singletons everywhere” is the fact that Unity does not provide a clear entry point to an...
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