by Ruben Hamers | Feb 16, 2025 | Unity3D
#begin Unity3D is well known for its low barrier to entry. A total newby can get the infamous ‘Roll a Ball’ tutorial up and running within a few hours. All without much coding involved. Unity’s editor and component based architecture even seems to...
by Ruben Hamers | Jan 26, 2025 | Pragmatic Programmer
#begin And, that’s it folks; We’ve discussed the entirety of the book called The Pragmatic Programmer by Andrew Hunt and David Thomas. Oh boy, this was a blast and really interesting. This book remains one of the best books about engineering practices I’ve read...
by Ruben Hamers | Jan 9, 2025 | Pragmatic Programmer
#begin Next we have arrived at the very last section of the last chapter. It’s called Pride and Prejudice. We as pragmatic programmers are proud of our work. David and Andrew say; we don’t shrink away from responsibility and instead rejoice accepting...
by Ruben Hamers | Dec 22, 2024 | Pragmatic Programmer
#begin Next is a section about expectations. David and Andrew mention that we should always try to go beyond expectations. I think its a common practice to “under promise and over deliver”. Be gentle in what you promise so you can make sure you can deliver and go...
by Ruben Hamers | Dec 8, 2024 | Pragmatic Programmer
#begin The next big topic of this chapter is called It’s all writing. This section will dive into the many kinds of documentation we will have to write as pragmatic programmers. Andrew and David mention that we should treat english, or which ever language you or your...
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