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125 – Review: The Pragmatic Programmer, Ubiquitous Automation

by Ruben Hamers | Nov 2, 2024 | Pragmatic Programmer

#begin   The next section of the chapter is all about automation. Well, we talked about that before but let’s see what else Andrew and David have to say about it. They mention that automation is a way to ensure guaranteed repeatability. Well that sounds pretty...

124 – Review: The Pragmatic Programmer, Pragmatic Teams

by Ruben Hamers | Oct 24, 2024 | Pragmatic Programmer

#begin   Andrew and David kick this chapter off with the idea of no broken windows. Do you remember what this was about? You don’t leave broken windows in a building because if there’s one broken window and nobody fixes it, people expect its fine and no one will...

123 – Review: The Pragmatic Programmer, Circles and Arrows

by Ruben Hamers | Oct 11, 2024 | Pragmatic Programmer

#begin   The last section of the chapter is about circles and arrow, which effectively just means CASE tools, UML or diagramming. I think its funny since even though UML is a standard its still not widely used. I remember an interview with Simon Brown, the...

122 – Review: The Pragmatic Programmer, The Specification Trap

by Ruben Hamers | Sep 22, 2024 | Pragmatic Programmer

#begin   Earlier we mentioned we would take another look at over analyzing the requirements. The following section of the chapter is all about the specification trap. But first, what exactly is a specification. Well, David and Andrew say that a specification is a...

121 – Review: eXtreme Programming Explained, by Kent Beck

by Ruben Hamers | Aug 31, 2024 | Reviews

#begin   On a recent business trip I decided to re-read one of the greatest and ground laying software development process books of all time; “Extreme Programming Explained, by Kent Beck”. It’s probably my 4th or 5th read-through but I’ve never actually written...
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Recent Posts

  • 135 – Review: Modern Software Engineering, What is Software Engineering?
  • 134 – The Unity Project Review
  • 133 – Review: Modern Software Engineering, Introduction
  • 132 – Unity3D PROgramming: Anti-patterns – The Mythological Hydra
  • 131 – Unity3D PROgramming: Anti-patterns – Controllers, Managers & Singletons

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  • 77 – | HamerSoft on 19 – Udemy Part 3: Learn Parallel programming with C# and .Net
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  • 20 – Udemy Part 4: C# Memory Tricks: Learn How To Master The Garbage Collector | HamerSoft on 19 – Udemy Part 3: Learn Parallel programming with C# and .Net
  • 22 – Udemy Part 5: How To Become An Outstanding Solution Architect | HamerSoft on 2 – The mythical SCR*M master

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