by Ruben Hamers | May 4, 2023 | Pragmatic Programmer
#begin Shell Games This paragraph is basically Andrew and David emphasizing the fact we as mere mortal programmers must learn how to work with the terminal. They compare the terminal to a woodworker’s most basic tools like a good, solid, reliable workbench....
by Ruben Hamers | Apr 12, 2023 | Pragmatic Programmer
#begin Andrew and David start this chapter with the following sentence: “Every craftsman starts his or her journey with a basic set of good-quality tools.” I couldn’t agree more. They give the example of a wood worker and his tools. He has saw, chisels, drills and...
by Ruben Hamers | Mar 26, 2023 | Pragmatic Programmer
#begin The last and really interesting topic of this chapter is estimation. I think I’ve said this before but estimation is one of these topics that however much advise you have consumed, when-ever you consume it again, something new, you always gain new...
by Ruben Hamers | Mar 1, 2023 | Pragmatic Programmer
#begin The next topic in the book is about domain languages. We’ve talked about this is previous blogs as well since I personally think domain languages are very important. I try to create an ubiquitous language whenever I can. Ever since I read Eric Evans’ book about...
by Ruben Hamers | Feb 9, 2023 | Pragmatic Programmer
#begin The next section of the book dives into prototyping, let’s take a look. They start off by saying that many industries use prototypes to try out specific ideas since prototyping is much cheaper than full-scale production. Think about SpaceX testing these raptor...
by Ruben Hamers | Feb 1, 2023 | Pragmatic Programmer
#begin The next section an about the concept of tracer bullets. This has become a pretty important analogy in the software architecture space since I keep hearing people mention it in podcasts, blogs or conference talks. I’ve described what this means before but let’s...
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