by Ruben Hamers | Nov 26, 2020 | SOLID
#begin This is the first blog in the series about the SOLID principles of Object Oriented Design. The Layout of these blogs is going to be as follows: Each blog starts with an explanation of what the principle means, what it tries to solve and thus why it is useful...
by Ruben Hamers | Nov 22, 2020 | SOLID
#begin Since I started this blog I have been writing about software process related topics. I talked about the bill’s of rights, the role of the SCRUM Master and the technical practices that should be used when doing Agile development. It was mostly, just...
by Ruben Hamers | Jun 16, 2024 | Reviews
#begin Recently I was able to grab an early review copy of Harrison Ferrone’s new book: Learning Design patterns with Unity3D. This is not the first book by Harrison that I read. I read another book of his called learning C# by developing games in unity. Both books...
by Ruben Hamers | Aug 31, 2023 | Pragmatic Programmer
#begin Design by Contract David and Thomas say that on of the best solutions for ensuring plain dealings is by contract. We have probably signed lots of contracts before like an employment contract, a mortgage or maybe a lease for a car. These contracts specify...
by Ruben Hamers | May 4, 2023 | Pragmatic Programmer
#begin Shell Games This paragraph is basically Andrew and David emphasizing the fact we as mere mortal programmers must learn how to work with the terminal. They compare the terminal to a woodworker’s most basic tools like a good, solid, reliable workbench....
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