by Ruben Hamers | Jan 3, 2022 | Clojure, Off-Topic, Unity3D
#begin Happy new year and the best wishes for 2022! I hope you have all enjoyed the holidays and spend some proper time with your families and friends. In this blog I would like to explore some interesting things that are on my agenda for 22. I’m setting up a couple...
by Ruben Hamers | May 25, 2021 | Unity3D
#begin On March 16 this year (2021) an old colleague of mine contacted me in regard to some questions he had concerning a build and deployment pipeline I once helped set up. He had some specific questions that had to do with a stage in the pipeline where we...
by Ruben Hamers | Jan 12, 2021 | Unity3D
#begin Some time ago I was having a discussion at work with a new coworker, more like a rant to be honest, about how un-intuitive the Unity3D editor (plugin) API is. He wanted to extend some existing plugins we wrote with some localization, but he had never...
by Ruben Hamers | Dec 13, 2020 | Unity3D
#begin Some time ago I wrote a Unity3D plugin to use the LastPass password manager in the editor and at runtime. I have not written or published anything about it yet, so I might as well write a blog post about it. So in this blog I will take you through the process...
Recent Comments